← Credits artists whose work appears in our world ×

Thank you

Delvantic Core is our own world, but some of the models, animations, sounds and lettering in it were made by independent artists who publish their work for others to use. None of them worked on Delvantic Core: we found what they made, admired it, and gave it a place here. This page is our thank-you to each of them, with what they made, where you will find it in the world, what we adjusted to fit, and the licence it came under. If you made something listed here and would like it described differently, let us know.

27 works · 19 makers

Checked 2026-10-11

With thanks to

akd·Anees Animates·artisticdude (Ben)·Badre-Eddine·Dan Greenheck·Georg Duffner, Octavio Pardo·Ida Faber·Jan Schupke (Vehicle)·Julien Matthey·Jérémy Bouny·Natanael Gama·Ogrebane·Quaternius·qubodup·rubberduck·Simon Lübeß·StarNinjas·Till Behrend·TinyWorlds (Rick Hoppmann)

View Work Made by How we use it What we changed Licence and what it allows
Creatures
Animated Titanus Behemoth Animated Titanus Behemoth #
An animated, kaiju-inspired titan: one skinned body and a walk
Fab · In the world
Anees Animates See more of their work →fab.com/sellers/Anees Animates Our mammoth, below the battle platform. Reduced to 15% of its triangles with smaller textures for the web; a tusk-sweep attack made in code; its feet pinned to the ground as it walks. Fab Standard License
Commercial use and changes to fit a project; it may not be resold or given away on its own. No credit required: we give it gladly.
3D Monster Lowpoly Rigging 3D Monster Lowpoly Rigging #
A rigged monster: a hunched, clawed ghoul
Fab · In the world
akd See more of their work →fab.com/sellers/akd The ghoul at the foot of Smutt Rock. Converted for the web, textures reduced; our own walk and attack animations retargeted onto its skeleton. Fab Standard License
Commercial use and changes to fit a project; may not be resold or given away on its own. No credit required: we give it gladly.
Characters
Modular Skeleton Army Modular Skeleton Army #
Six undead heroes with their weapons and armor
Fab · In the world
Ida Faber See more of their work →fab.com/sellers/IdaFaber Archers' bows and mages' staffs in battle. Converted for the web with lighter textures; our animations retargeted onto its skeleton. Fab Standard License
Commercial use and changes to fit a project; may not be resold or given away on its own. No credit required: we give it gladly.
Universal Base Characters Universal Base Characters #
Base human bodies, skin tones, hair and beards
quaternius.com · In the world
Quaternius See more of their work →quaternius.com Every character's body. Converted to lighter files with shared textures; bones renamed for our engine; each character baked once, with lighter copies for distant soldiers. CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
Modular Character Outfits – Fantasy Modular Character Outfits – Fantasy #
Knight, noble, peasant, ranger and wizard outfits, helmets, crowns and pauldrons
quaternius.com · In the world
Quaternius See more of their work →quaternius.com Every character's clothes and armor. Fitted to our bodies and re-weighted where armor met the shoulders. CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
Animation
Universal Animation Library #
Hundreds of animations on one skeleton
quaternius.com · In the world
Quaternius See more of their work →quaternius.com How everyone moves and fights. Compressed; trimmed into smaller sets for visitors; renamed for our engine. CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
Universal Animation Library 2 #
More animations on the same skeleton
quaternius.com · In the world
Quaternius See more of their work →quaternius.com More battle movements. Compressed; trimmed into smaller sets for visitors. CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
Weapons, shields and armor
Fantasy Props MegaKit Fantasy Props MegaKit #
211 fantasy props: weapons, shields, tools, potions
quaternius.com · In the world
Quaternius See more of their work →quaternius.com The swords, axes, hammers and shields in battle. Converted to lighter files with shared textures; a greatsword made by scaling the steel sword. CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
The land: trees, rocks and buildings
Ocean (sky images) Ocean (sky images) #
The sky images from an open-source ocean renderer
GitHub · In the world
Jérémy Bouny The sky. Used as they came. MIT License
Use, change and share freely, keeping the copyright and licence notice.
Credit: Sky images from Ocean by Jérémy Bouny (github.com/jbouny/ocean), Copyright (c) 2013 Jérémy Bouny, MIT License.
Textures
Medieval Village MegaKit (wood trim) Medieval Village MegaKit (wood trim) #
A medieval village building kit
quaternius.com · In the world
Quaternius See more of their work →quaternius.com The timber over the battle platform. None to the texture. CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
EZ-Tree (soil textures) EZ-Tree (soil textures) #
Soil textures from an open-source tree generator
GitHub · In the world
Dan Greenheck See more of their work →threejsroadmap.com Soil in the castle garden beds. Used as they came. MIT License
Use, change and share freely, keeping the copyright and licence notice.
Credit: Soil textures from EZ-Tree by Dan Greenheck (github.com/dgreenheck/ez-tree), Copyright (c) 2024 Daniel Greenheck, MIT License.
Sound
20 Sword Sound Effects (Attacks and Clashes) #
Sound effects
OpenGameArt · In the world
StarNinjas See more of their work →opengameart.org/users/starninjas Sword swings and clashes. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
RPG Sound Pack #
Sound effects
OpenGameArt · In the world
artisticdude (Ben) See more of their work →opengameart.org/users/artisticdude Swords being drawn. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
37 Hits/Punches #
Sound effects
OpenGameArt · In the world
qubodup See more of their work →opengameart.org/users/qubodup Blows landing. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
5 Hit Sounds + Dying #
Sound effects
OpenGameArt · In the world
TinyWorlds (Rick Hoppmann) See more of their work →opengameart.org/users/tinyworlds Cries of the struck and dying. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
Man hurt sounds #
Sound effects
OpenGameArt · In the world
Simon Lübeß See more of their work →opengameart.org/users/aharabada A man's cry of pain. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
Hurt / Death sound effect for character #
Sound effects
OpenGameArt · In the world
Badre-Eddine See more of their work →opengameart.org/users/badre-eddine Soldiers' cries of pain and death. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
Fantasy Weapons and Apparel SFX Library #
Sound effects
OpenGameArt · In the world
Jan Schupke (Vehicle) See more of their work →opengameart.org/users/vehicle Weapon swings and armor. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
100 CC0 metal and wood SFX #
Sound effects
OpenGameArt · In the world
rubberduck See more of their work →opengameart.org/users/rubberduck Metal and wood striking. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
80 CC0 RPG SFX #
Sound effects
OpenGameArt · In the world
rubberduck See more of their work →opengameart.org/users/rubberduck Spells and battle effects. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
80 CC0 creature SFX #
Sound effects
OpenGameArt · In the world
rubberduck See more of their work →opengameart.org/users/rubberduck Creature cries. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
80 CC0 creature SFX #2 #
Sound effects
OpenGameArt · In the world
rubberduck See more of their work →opengameart.org/users/rubberduck More creature cries. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
Rage Mode #
Sound effects
OpenGameArt · In the world
Till Behrend See more of their work →opengameart.org/users/tinyworlds A warrior's rage. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
Fireball #
Sound effects
OpenGameArt · In the world
Julien Matthey See more of their work →julien-matthey.com A fireball. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
Teleport Spell #
Sound effects
OpenGameArt · In the world
Ogrebane See more of their work →opengameart.org/users/ogrebane A spell of sudden movement. Used as they came (we choose where each one starts and ends; the files are not cut). CC0
Public domain: anything, no conditions. Credit is not required; we give it gladly.
Lettering
Cinzel #
A typeface inspired by first-century Roman inscriptions
Google Fonts · In the world
Natanael Gama See more of their work →ndiscover.com Our headings and buttons. Used as it came. SIL Open Font License, Version 1.1
Use freely, including on websites; the font itself may not be sold on its own.
EB Garamond #
A revival of Claude Garamont's sixteenth-century type
Google Fonts · In the world
Georg Duffner, Octavio Pardo Our page text. Used as it came. SIL Open Font License, Version 1.1
Use freely, including on websites; the font itself may not be sold on its own.